36 lines
1.1 KiB
GDScript
36 lines
1.1 KiB
GDScript
extends Control
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func _ready():
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var scene = preload("res://osc_receiver.tscn")
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var osc_server = scene.instantiate()
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add_child(osc_server)
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# configure all sensors
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for i in range(4):
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var nodename = "VSlider%d" % (i + 1)
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var osc_addr = "/slider/%d/set" % i
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var slider_node = find_child(nodename)
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osc_server.register_callback(osc_addr, "f", slider_node.recv_osc)
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for i in range(4):
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var nodename = "Button%d" % (i + 1)
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var osc_addr = "/button/%d/set" % i
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var button_node = find_child(nodename)
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osc_server.register_callback(osc_addr, "i", button_node.recv_osc)
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osc_server.register_callback("/string", "s", recv_osc)
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osc_server.register_callback("/stringint", "si", recv_osc)
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osc_server.register_callback("/blob", "b", recv_osc)
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osc_server.register_callback("/blobint", "bi", recv_osc)
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# start listening for osc messages
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osc_server.start_server()
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func recv_osc(msg_info, values):
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print("Sender IP: %s" % msg_info["ip"])
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print("Sender Port: %d" % msg_info["port"])
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print("Address: %s" % msg_info["address"])
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print("Types: %s" % msg_info["types"])
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print("Values:", values)
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