Example Godot 4 project showing how to receive, dispatch and send Open Sound Control (OSC) messages
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Christopher Arndt 4f0bb2fa93 fix: string and blob parsing
feat: pass argument values to callback as array
Signed-off-by: Christopher Arndt <chris@chrisarndt.de>
2023-11-04 11:49:08 +01:00
.gitattributes Initial commit 2023-11-04 00:13:48 +01:00
.gitignore Initial commit 2023-11-04 00:13:48 +01:00
OSCReceiver.gd fix: string and blob parsing 2023-11-04 11:49:08 +01:00
Slider.gd fix: string and blob parsing 2023-11-04 11:49:08 +01:00
ToggleButton.gd fix: string and blob parsing 2023-11-04 11:49:08 +01:00
UI.gd fix: string and blob parsing 2023-11-04 11:49:08 +01:00
UI.tscn Initial commit 2023-11-04 00:13:48 +01:00
default_env.tres Initial commit 2023-11-04 00:13:48 +01:00
export_presets.cfg Initial commit 2023-11-04 00:13:48 +01:00
osc_receiver.tscn Initial commit 2023-11-04 00:13:48 +01:00
project.godot Initial commit 2023-11-04 00:13:48 +01:00