godot_osc_demo/toggle_button.gd

10 lines
264 B
GDScript

extends Button
func recv_osc(msg_info, values):
#print("Sender IP: %s" % msg_info["ip"])
#print("Sender Port: %d" % msg_info["port"])
#print("Address: %s" % msg_info["address"])
#print("Types: %s" % msg_info["types"])
set_pressed_no_signal(bool(values[0]))