114 lines
2.5 KiB
C++
114 lines
2.5 KiB
C++
/* Re-implemented in C++ after GLib's gutils.c */
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#include "standardpaths.hpp"
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namespace fs = std::filesystem;
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#ifdef _WIN32
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fs::path getWindowsDirectory(void) {
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wchar_t wcp[MAX_PATH];
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fs::path windowsDir("");
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if (GetWindowsDirectoryW(wcp, MAX_PATH)) {
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// Usually X:\Windows, but in terminal server environments
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// might be an UNC path, AFAIK.
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windowsDir = widetoutf8(wcp);
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}
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if (windowsDir.empty())
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windowsDir = "C:\\";
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return windowsDir;
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}
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fs::path getWindowsKnownFolder(REFKNOWNFOLDERID folder_guid) {
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wchar_t *wcp = NULL;
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fs::path specialFolder("");
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HRESULT hr;
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hr = SHGetKnownFolderPath(folder_guid, 0, NULL, &wcp);
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if (SUCCEEDED (hr)) {
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specialFolder = widetoutf8(wcp); // XXX: convert to UTF-8
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}
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CoTaskMemFree(wcp);
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return specialFolder;
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}
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#endif
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fs::path getHomeDir() {
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const char *path_p;
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fs::path homeDir("");
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/* We first check HOME and use it if it is set */
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if (path_p = std::getenv("HOME")) {
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homeDir = path_p;
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}
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#ifdef _WIN32
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/* Only believe HOME if it is an absolute path and exists.
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*
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* We only do this check on Windows fnot on UNIX because
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* of things like autofs. If the user has a bogus value in
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* $HOME they're repsonsible
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*/
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if (!homeDir.empty() && !(homeDir.is_absolute() && fs::is_directory(homeDir))) {
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homeDir.clear();
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}
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if (homeDir.empty()) {
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/* USERPROFILE is probably the closest equivalent to $HOME? */
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if (path_p = std::getenv("USERPROFILE"))
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homeDir = path_p;
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}
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if (homeDir.empty()) {
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homeDir = getWindowsKnownFolder(FOLDERID_Profile);
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}
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if (homeDir.empty()) {
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homeDir = getWindowsDirectory();
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}
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#endif /* _WIN32 */
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#ifndef _WIN32
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if (homeDir.empty()) {
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/* If we didn't get it from any of those methods, we will have
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* to read the user database entry.
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*/
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homeDir = getpwuid(getuid())->pw_dir;
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}
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#endif
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/* If we have been denied access to /etc/passwd (for example, by an
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* overly-zealous LSM), make up a junk value. */
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if (homeDir.empty()) {
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homeDir = "/";
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}
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return homeDir;
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}
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fs::path getUserConfigDir() {
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const char *path_p;
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fs::path configDir("");
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if (path_p = std::getenv("XDG_CONFIG_HOME"))
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configDir = path_p;
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#ifdef _WIN32
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else
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configDir = getWindowsKnownFolder(FOLDERID_LocalAppData);
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#endif
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if (configDir.empty()) {
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configDir = getHomeDir() / ".config", NULL;
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}
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return configDir;
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}
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