jacket/src/jacket.nim

648 lines
26 KiB
Nim

# jacket.nim
# Possible names/install locations of libjack, according to:
# https://github.com/x42/weakjack/blob/master/weak_libjack.c#L108
proc getJackLibName: string =
when system.hostOS == "windows":
when sizeof(int) == 4:
result = "libjack.dll"
else:
result = "libjack64.dll"
elif system.hostOS == "macosx":
result = "(|/usr/local/lib/|/opt/homebrew/lib/|/opt/local/lib/)libjack.dylib"
else:
result = "libjack.so.0"
{.push dynlib: getJackLibName().}
# ------------------------------ Constants --------------------------------
const
JACK_MAX_FRAMES* = (4294967295'i64)
JACK_LOAD_INIT_LIMIT* = 1024
JACK_DEFAULT_AUDIO_TYPE* = "32 bit float mono audio"
JACK_DEFAULT_MIDI_TYPE* = "8 bit raw midi"
# ----------------------------- Custom Types ------------------------------
type
Time* = uint64
NFrames* = uint32
Uuid* = uint64
PortId* = uint32
PortTypeId* = uint32
DefaultAudioSample* = cfloat
type
Client = distinct object
ClientP* = ptr Client
Port = distinct object
PortP* = ptr Port
type
MidiData* = uint8
MidiEvent* = object
time*: NFrames
size*: csize_t
buffer*: ptr UncheckedArray[MidiData]
MidiEventP* = ptr MidiEvent
type
JackOptions* {.size: sizeof(cint) pure.} = enum
NullOption = 0x00,
NoStartServer = 0x01,
UseExactName = 0x02,
ServerName = 0x04,
LoadName = 0x08,
LoadInit = 0x10,
SessionID = 0x20
type
JackStatus* {.size: sizeof(cint).} = enum
Success = 0x00,
Failure = 0x01,
InvalidOption = 0x02,
NameNotUnique = 0x04,
ServerStarted = 0x08,
ServerFailed = 0x10,
ServerError = 0x20,
NoSuchClient = 0x40,
LoadFailure = 0x80,
InitFailure = 0x100,
ShmFailure = 0x200,
VersionError = 0x400,
BackendError = 0x800,
ClientZombie = 0x1000
type
JackPortFlags* {.size: sizeof(culong) pure.} = enum
PortIsInput = 0x01,
PortIsOutput = 0x02,
PortIsPhysical = 0x04,
PortCanMonitor = 0x08,
PortIsTerminal = 0x10
type
JackLatencyCallbackMode* {.size: sizeof(cint) pure.} = enum
CaptureLatency,
PlaybackLatency
# Transport
type
PositionBits* {.size: sizeof(cint).} = enum
PositionBBT = 0x10,
PositionTimecode = 0x20,
BBTFrameOffset = 0x40,
AudioVideoRatio = 0x80,
VideoFrameOffset = 0x100,
TickDouble = 0x200
TransportState* {.size: sizeof(cint).} = enum
TransportStopped = 0,
TransportRolling = 1,
TransportLooping = 2,
TransportStarting = 3,
TransportNetStarting = 4
type
Position* = object
unique1*: uint64
usecs*: Time
frameRate*: NFrames
frame*: NFrames
valid*: PositionBits
bar*: int32
beat*: int32
tick*: int32
barStartTick*: cdouble
beatsPerBar*: cfloat
beatType*: cfloat
ticksPerBeat*: cdouble
beatsPerMinute*: cdouble
frameTime*: cdouble
nextTime*: cdouble
bbtOffset*: NFrames
audioFramesPerVideoFrame*: cfloat
videoOffset*: NFrames
tickDouble*: cdouble
padding*: array[5, int32]
unique2*: uint64
PositionP* = ptr Position
#[ DEPRECATED
typedef enum {
JackTransportState = 0x1,
JackTransportPosition = 0x2,
JackTransportLoop = 0x4,
JackTransportSMPTE = 0x8,
JackTransportBBT = 0x10
} jack_transport_bits_t;
typedef struct {
jack_nframes_t frame_rate;
jack_time_t usecs;
jack_transport_bits_t valid;
jack_transport_state_t transport_state;
jack_nframes_t frame;
jack_nframes_t loop_start;
jack_nframes_t loop_end;
long smpte_offset
float smpte_frame_rate;
int bar;
int beat;
int tick;
double bar_start_tick;
float beats_per_bar;
float beat_type;
double ticks_per_beat;
double beats_per_minute;
} jack_transport_info_t;
]#
const
JACK_POSITION_MASK* = (PositionBBT.ord or PositionTimecode.ord)
EXTENDED_TIME_INFO* = true
JACK_TICK_DOUBLE* = true
# Callback function types
type
JackProcessCallback* = proc (nframes: NFrames; arg: pointer): cint {.cdecl.}
JackThreadCallback* = proc (arg: pointer): pointer {.cdecl.}
JackThreadInitCallback* = proc (arg: pointer) {.cdecl.}
JackGraphOrderCallback* = proc (arg: pointer): cint {.cdecl.}
JackXRunCallback* = proc (arg: pointer): cint {.cdecl.}
JackBufferSizeCallback* = proc (nframes: NFrames; arg: pointer): cint {.cdecl.}
JackSampleRateCallback* = proc (nframes: NFrames; arg: pointer): cint {.cdecl.}
JackPortRegistrationCallback* = proc (port: PortId; flag: cint; arg: pointer) {.cdecl.}
JackClientRegistrationCallback* = proc (name: cstring; flag: cint; arg: pointer) {.cdecl.}
JackPortConnectCallback* = proc (portA: PortId; portB: PortId; connect: cint; arg: pointer) {.cdecl.}
JackPortRenameCallback* = proc (port: PortId; oldName: cstring; newName: cstring; arg: pointer) {.cdecl.}
JackFreewheelCallback* = proc (starting: cint; arg: pointer) {.cdecl.}
JackShutdownCallback* = proc (arg: pointer) {.cdecl.}
JackInfoShutdownCallback* = proc (code: JackStatus; reason: cstring; arg: pointer) {.cdecl.}
JackLatencyCallback* = proc (mode: JackLatencyCallbackMode; arg: pointer) {.cdecl.}
JackInfoCallback* = proc (msg: cstring) {.cdecl.}
JackErrorCallback* = proc (msg: cstring) {.cdecl.}
JackSyncCallback* = proc (state: TransportState; pos: ptr Position; arg: pointer): cint {.cdecl.}
JackTimebaseCallback* = proc (state: TransportState; nframes: NFrames; pos: ptr Position; newPos: cint;
arg: pointer) {.cdecl.}
# ----------------------------- Version info ------------------------------
# void jack_get_version(int *major_ptr, int *minor_ptr, int *micro_ptr, int *proto_ptr)
proc getVersion*(major: ptr cint; minor: ptr cint; micro: ptr cint; proto: ptr cint) {.importc: "jack_get_version".}
# const char * jack_get_version_string(void)
proc getVersionString*(): cstring {.importc: "jack_get_version_string".}
# --------------------------- Memory management ---------------------------
# void jack_free(void* ptr)
proc free*(`ptr`: pointer) {.importc: "jack_free".}
# -------------------------------- Clients --------------------------------
# jack_client_t * jack_client_open (char *client_name,
# jack_options_t options,
# jack_status_t *status, ...)
proc clientOpen*(clientName: cstring; options: cint; status: ptr cint): ClientP {.
varargs, importc: "jack_client_open".}
#[ DEPRECATED
jack_client_t * jack_client_new (const char *client_name)
]#
# int jack_client_close (jack_client_t *client)
proc clientClose*(client: ClientP): cint {.importc: "jack_client_close"}
# int jack_client_name_size (void)
proc clientNameSize*(): cint {.importc: "jack_client_name_size"}
# char * jack_get_client_name (jack_client_t *client)
proc getClientName*(client: ClientP): cstring {.importc: "jack_get_client_name".}
# char *jack_get_uuid_for_client_name (jack_client_t *client, const char *client_name)
proc getUuidForClientName*(client: ClientP; clientName: cstring): cstring {.
importc: "jack_get_uuid_for_client_name".}
# char *jack_get_client_name_by_uuid (jack_client_t *client, const char *client_uuid)
proc getClientNameByUuid*(client: ClientP; clientUuid: cstring): cstring {.
importc: "jack_get_client_name_by_uuid".}
#[ FIXME: not implemented yet
proc internalClientNew*(clientName: cstring; loadName: cstring; loadInit: cstring): cint {.
importc: "jack_internal_client_new".}
proc internalClientClose*(clientName: cstring) {.importc: "jack_internal_client_close".}
]#
# int jack_activate (jack_client_t *client)
proc activate*(client: ClientP): cint {.importc: "jack_activate".}
# int jack_deactivate (jack_client_t *client)
proc deactivate*(client: ClientP): cint {.importc: "jack_deactivate".}
# int jack_get_client_pid (const char *name)
proc getClientPid*(name: cstring): cint {.importc: "jack_get_client_pid".}
# FIXME: not implemented yet
# jack_native_thread_t jack_client_thread_id (jack_client_t *client)
# proc clientThreadId*(client: ClientP): NativeThread {.importc: "jack_client_thread_id".}
# int jack_is_realtime (jack_client_t *client)
proc isRealtime*(client: ClientP): cint {.importc: "jack_is_realtime".}
#[ DEPRECATED
jack_nframes_t jack_thread_wait (jack_client_t *client, int status)
]#
# jack_nframes_t jack_cycle_wait (jack_client_t* client)
proc cycleWait*(client: ClientP): NFrames {.importc: "jack_cycle_wait".}
# void jack_cycle_signal (jack_client_t* client, int status)
proc cycleSignal*(client: ClientP; status: cint) {.importc: "jack_cycle_signal".}
# ------------------------------- Callbacks -------------------------------
proc setProcessThread*(client: ClientP; threadCallback: JackThreadCallback; arg: pointer): cint {.
importc: "jack_set_process_thread".}
proc setThreadInitCallback*(client: ClientP; threadInitCallback: JackThreadInitCallback; arg: pointer): cint {.
importc: "jack_set_thread_init_callback".}
proc onShutdown*(client: ClientP; shutdownCallback: JackShutdownCallback; arg: pointer) {.
importc: "jack_on_shutdown".}
proc onInfoShutdown*(client: ClientP; shutdownCallback: JackInfoShutdownCallback; arg: pointer) {.
importc: "jack_on_info_shutdown".}
proc setProcessCallback*(client: ClientP; processCallback: JackProcessCallback; arg: pointer): cint {.
importc: "jack_set_process_callback".}
proc setFreewheelCallback*(client: ClientP; freewheelCallback: JackFreewheelCallback; arg: pointer): cint {.
importc: "jack_set_freewheel_callback".}
proc setBufferSizeCallback*(client: ClientP; bufsizeCallback: JackBufferSizeCallback; arg: pointer): cint {.
importc: "jack_set_buffer_size_callback".}
proc setSampleRateCallback*(client: ClientP; srateCallback: JackSampleRateCallback; arg: pointer): cint {.
importc: "jack_set_sample_rate_callback".}
proc setClientRegistrationCallback*(client: ClientP; registrationCallback: JackClientRegistrationCallback;
arg: pointer): cint {.
importc: "jack_set_client_registration_callback".}
proc setPortRegistrationCallback*(client: ClientP; registrationCallback: JackPortRegistrationCallback;
arg: pointer): cint {.
importc: "jack_set_port_registration_callback".}
proc setPortConnectCallback*(client: ClientP; connectCallback: JackPortConnectCallback; arg: pointer): cint {.
importc: "jack_set_port_connect_callback".}
proc setPortRenameCallback*(client: ClientP; renameCallback: JackPortRenameCallback; arg: pointer): cint {.
importc: "jack_set_port_rename_callback".}
proc setGraphOrderCallback*(client: ClientP; graphCallback: JackGraphOrderCallback; a3: pointer): cint {.
importc: "jack_set_graph_order_callback".}
proc setXrunCallback*(client: ClientP; xrunCallback: JackXRunCallback; arg: pointer): cint {.
importc: "jack_set_xrun_callback".}
proc setLatencyCallback*(client: ClientP; latencyCallback: JackLatencyCallback; arg: pointer): cint {.
importc: "jack_set_latency_callback".}
# -------------------------- Server Client Control ------------------------
# int jack_set_freewheel(jack_client_t* client, int onoff)
proc setFreewheel*(client: ClientP; onoff: cint): cint {.importc: "jack_set_freewheel".}
# int jack_set_buffer_size (jack_client_t *client, jack_nframes_t nframes)
proc setBufferSize*(client: ClientP; nframes: NFrames): cint {.importc: "jack_set_buffer_size".}
#jack_nframes_t jack_get_sample_rate (jack_client_t *)
proc getSampleRate*(client: ClientP): NFrames {.importc: "jack_get_sample_rate".}
# jack_nframes_t jack_get_buffer_size (jack_client_t *)
proc getBufferSize*(client: ClientP): NFrames {.importc: "jack_get_buffer_size".}
#[ DEPRECATED
int jack_engine_takeover_timebase (jack_client_t *)
]#
# float jack_cpu_load (jack_client_t *client)
proc cpuLoad*(client: ClientP): cfloat {.importc: "jack_cpu_load".}
# --------------------------------- Ports ---------------------------------
# jack_port_t * jack_port_register (jack_client_t *client,
# const char *port_name,
# const char *port_type,
# unsigned long flags,
# unsigned long buffer_size)
proc portRegister*(client: ClientP; portName: cstring; portType: cstring;
flags: culong; bufferSize: culong): PortP {.importc: "jack_port_register".}
# int jack_port_unregister (jack_client_t *client, jack_port_t *port)
proc portUnregister*(client: ClientP; port: PortP): cint {.importc: "jack_port_unregister".}
# void * jack_port_get_buffer (jack_port_t *port, jack_nframes_t)
proc portGetBuffer*(port: PortP; nframes: NFrames): pointer {.importc: "jack_port_get_buffer".}
# jack_uuid_t jack_port_uuid (const jack_port_t *port)
proc portUuid*(port: PortP): Uuid {.importc: "jack_port_uuid".}
# const char * jack_port_name (const jack_port_t *port)
proc portName*(port: PortP): cstring {.importc: "jack_port_name".}
# const char * jack_port_short_name (const jack_port_t *port)
proc portShortName*(port: PortP): cstring {.importc: "jack_port_short_name".}
# int jack_port_flags (const jack_port_t *port)
proc portFlags*(port: PortP): cint {.importc: "jack_port_flags".}
# const char * jack_port_type (const jack_port_t *port)
proc portType*(port: PortP): cstring {.importc: "jack_port_type".}
# jack_port_type_id_t jack_port_type_id (const jack_port_t *port)
proc portTypeId*(port: PortP): PortTypeId {.importc: "jack_port_type_id".}
# int jack_port_is_mine (const jack_client_t *client, const jack_port_t *port)
proc portIsMine*(client: ClientP; port: PortP): cint {.
importc: "jack_port_is_mine".}
# int jack_port_connected (const jack_port_t *port)
proc portConnected*(port: PortP): cint {.importc: "jack_port_connected".}
# int jack_port_connected_to (const jack_port_t *port,
# const char *port_name)
proc portConnectedTo*(port: PortP; portName: cstring): cint {.importc: "jack_port_connected_to".}
# const char ** jack_port_get_connections (const jack_port_t *port)
#
# CAVEAT: The caller is responsible for calling jack_free() on any non-NULL returned value.
proc portGetConnections*(port: PortP): cstringArray {.importc: "jack_port_get_connections".}
# const char ** jack_port_get_all_connections (const jack_client_t *client,
# const jack_port_t *port)
#
# CAVEAT: The caller is responsible for calling jack_free() on any non-NULL returned value.
proc portGetAllConnections*(client: ClientP; port: PortP): cstringArray {.
importc: "jack_port_get_all_connections".}
#[ DEPRECATED
int jack_port_tie (jack_port_t *src, jack_port_t *dst)
int jack_port_untie (jack_port_t *port)
int jack_port_set_name (jack_port_t *port, const char *port_name)
]#
# int jack_port_rename (jack_client_t* client, jack_port_t *port, const char *port_name)
proc portRename*(client: ClientP; port: PortP; portName: cstring): cint {.importc: "jack_port_rename".}
# int jack_port_set_alias (jack_port_t *port, const char *alias)
proc portSetAlias*(port: PortP; alias: cstring): cint {.importc: "jack_port_set_alias".}
# int jack_port_unset_alias (jack_port_t *port, const char *alias)
proc portUnsetAlias*(port: PortP; alias: cstring): cint {.importc: "jack_port_unset_alias".}
# int jack_port_get_aliases (const jack_port_t *port, char* const aliases[2])
proc portGetAliases*(port: PortP; aliases: array[2, cstring]): cint {.importc: "jack_port_get_aliases".}
#int jack_port_request_monitor (jack_port_t *port, int onoff)
proc portRequestMonitor*(port: PortP; onoff: cint): cint {.importc: "jack_port_request_monitor".}
# int jack_port_request_monitor_by_name (jack_client_t *client,
# const char *port_name, int onoff)
proc portRequestMonitorByName*(client: ClientP; portName: cstring; onoff: cint): cint {.
importc: "jack_port_request_monitor_by_name".}
# int jack_port_ensure_monitor (jack_port_t *port, int onoff)
proc portEnsureMonitor*(port: PortP; onoff: cint): cint {.
importc: "jack_port_ensure_monitor".}
# int jack_port_monitoring_input (jack_port_t *port)
proc portMonitoringInput*(port: PortP): cint {.importc: "jack_port_monitoring_input".}
# ------------------------------ Port Lookup ------------------------------
# const char ** jack_get_ports (jack_client_t *client,
# const char *port_name_pattern,
# const char *type_name_pattern,
# unsigned long flags)
#
# CAVEAT: The caller is responsible for calling jack_free() on any non-NULL returned value.
proc getPorts*(client: ClientP; portNamePattern: cstring;
typeNamePattern: cstring; flags: culong): cstringArray {.importc: "jack_get_ports".}
# jack_port_t * jack_port_by_name (jack_client_t *client, const char *port_name)
proc portByName*(client: ClientP; portName: cstring): PortP {.importc: "jack_port_by_name".}
# jack_port_t * jack_port_by_id (jack_client_t *client, jack_port_id_t port_id)
proc portById*(client: ClientP; portId: PortId): PortP {.importc: "jack_port_by_id".}
# ------------------------------ Connections ------------------------------
# int jack_connect (jack_client_t *client,
# const char *source_port,
# const char *destination_port)
proc connect*(client: ClientP; srcPort: cstring; destPort: cstring): cint {.importc: "jack_connect".}
# int jack_disconnect (jack_client_t *client,
# const char *source_port,
# const char *destination_port)
proc disconnect*(client: ClientP; srcPort: cstring; destPort: cstring): cint {.importc: "jack_disconnect".}
# int jack_port_disconnect (jack_client_t *client, jack_port_t *port)
proc portDisconnect*(client: ClientP; port: PortP): cint {.importc: "jack_port_disconnect".}
# int jack_port_name_size(void)
proc portNameSize*(): cint {.importc: "jack_port_name_size".}
# int jack_port_type_size(void)
proc portTypeSize*(): cint {.importc: "jack_port_type_size".}
# size_t jack_port_type_get_buffer_size (jack_client_t *client, const char *port_type)
proc portTypeGetBufferSize*(client: ClientP; portType: cstring): csize_t {.
importc: "jack_port_type_get_buffer_size".}
# --------------------------------- MIDI ----------------------------------
# jack_nframes_t jack_midi_get_event_count (void *port_buffer)
proc midiGetEventCount*(portBuffer: pointer): NFrames {.importc: "jack_midi_get_event_count".}
# int jack_midi_event_get (jack_midi_event_t *event, void *port_buffer, uint32_t event_index)
proc midiEventGet*(event: MidiEventP, portBuffer: pointer, eventIndex: uint32): cint {.
importc: "jack_midi_event_get".}
# void jack_midi_clear_buffer (void *port_buffer)
proc midiClearBuffer*(portBuffer: pointer) {.importc: "jack_midi_clear_buffer".}
# size_t jack_midi_max_event_size (void *port_buffer)
proc midiMaxEventSize*(portBuffer: pointer): csize_t {.importc: "jack_midi_max_event_size".}
# jack_midi_data_t * jack_midi_event_reserve (void *port_buffer, jack_nframes_t time, size_t data_size)
proc midiEventReserve*(portBuffer: pointer, time: NFrames, dataSize: csize_t): ptr MidiData {.
importc: "jack_midi_event_reserve".}
# int jack_midi_event_write (void *port_buffer, jack_nframes_t time, const jack_midi_data_t *data, size_t data_size)
proc midiEventWrite*(portBuffer: pointer, time: NFrames, data: ptr MidiData, dataSize: csize_t): int {.
importc: "jack_midi_event_write".}
# uint32_t jack_midi_get_lost_event_count (void *port_buffer)
proc midiGetLostEventCount*(portBuffer: pointer): uint32 {.importc: "jack_midi_get_lost_event_count".}
# -------------------------------- Latency --------------------------------
#[ FIXME: not implemented yet
# void jack_port_set_latency (jack_port_t *port, jack_nframes_t)
proc portSetLatency*(port: PortP; a2: NFrames) {.importc: "jack_port_set_latency".}
# void jack_port_get_latency_range (jack_port_t *port, jack_latency_callback_mode_t mode, jack_latency_range_t *range)
proc portGetLatencyRange*(port: PortP; mode: LatencyCallbackMode;
range: ptr LatencyRange) {.importc: "jack_port_get_latency_range".}
proc portSetLatencyRange*(port: PortP; mode: LatencyCallbackMode;
range: ptr LatencyRange) {.importc: "jack_port_set_latency_range".}
proc recomputeTotalLatencies*(client: ClientP): cint {.importc: "jack_recompute_total_latencies".}
proc portGetLatency*(port: PortP): NFrames {.importc: "jack_port_get_latency".}
proc portGetTotalLatency*(client: ClientP; port: PortP): NFrames {.importc: "jack_port_get_total_latency".}
proc recomputeTotalLatency*(a1: ClientP; port: PortP): cint {.importc: "jack_recompute_total_latency".}
]#
# ----------------------------- Time handling -----------------------------
# jack_nframes_t jack_frames_since_cycle_start (const jack_client_t *)
proc framesSinceCycleStart*(client: ClientP): NFrames {.importc: "jack_frames_since_cycle_start".}
# jack_nframes_t jack_frame_time (const jack_client_t *)
proc frameTime*(client: ClientP): NFrames {.importc: "jack_frame_time".}
# jack_nframes_t jack_last_frame_time (const jack_client_t *client)
proc lastFrameTime*(client: ClientP): NFrames {.importc: "jack_last_frame_time".}
# int jack_get_cycle_times(const jack_client_t *client,
# jack_nframes_t *current_frames,
# jack_time_t *current_usecs,
# jack_time_t *next_usecs,
# float *period_usecs)
proc getCycleTimes*(client: ClientP; currentFrames: ptr NFrames;
currentUsecs: ptr Time; nextUsecs: ptr Time;
periodUsecs: ptr cfloat): cint {.importc: "jack_get_cycle_times".}
# jack_time_t jack_frames_to_time(const jack_client_t *client, jack_nframes_t)
proc framesToTime*(client: ClientP; nframes: NFrames): Time {.importc: "jack_frames_to_time".}
# jack_nframes_t jack_time_to_frames(const jack_client_t *client, jack_time_t)
proc timeToFrames*(client: ClientP; time: Time): NFrames {.importc: "jack_time_to_frames".}
# jack_time_t jack_get_time(void)
proc getTime*(): Time {.importc: "jack_get_time".}
# ------------------------------- Transport -------------------------------
# int jack_release_timebase (jack_client_t *client)
proc releaseTimebase*(client: ClientP): cint {.importc: "jack_release_timebase".}
# int jack_set_sync_callback (jack_client_t *client, JackSyncCallback sync_callback, void *arg)
proc setSyncCallback*(client: ClientP; syncCallback: JackSyncCallback; arg: pointer): cint {.
importc: "jack_set_sync_callback".}
# int jack_set_sync_timeout (jack_client_t *client, jack_time_t timeout)
proc setSyncTimeout*(client: ClientP; timeout: Time): cint {.importc: "jack_set_sync_timeout".}
# int jack_set_timebase_callback (jack_client_t *client,
# int conditional,
# JackTimebaseCallback timebase_callback,
# void *arg)
proc setTimebaseCallback*(client: ClientP; conditional: cint; timebaseCallback: JackTimebaseCallback;
arg: pointer): cint {.
importc: "jack_set_timebase_callback".}
# int jack_transport_locate (jack_client_t *client, jack_nframes_t frame)
proc transportLocate*(client: ClientP; frame: NFrames): cint {.importc: "jack_transport_locate".}
# jack_transport_state_t jack_transport_query (const jack_client_t *client, jack_position_t *pos)
proc transportQuery*(client: ClientP; pos: PositionP): TransportState {.importc: "jack_transport_query".}
# jack_nframes_t jack_get_current_transport_frame (const jack_client_t *client)
proc getCurrentTransportFrame*(client: ClientP): NFrames {.importc: "jack_get_current_transport_frame".}
# int jack_transport_reposition (jack_client_t *client, const jack_position_t *pos)
proc transportReposition*(client: ClientP; pos: PositionP): cint {.importc: "jack_transport_reposition".}
# void jack_transport_start (jack_client_t *client)
proc transportStart*(client: ClientP) {.importc: "jack_transport_start".}
# void jack_transport_stop (jack_client_t *client)
proc transportStop*(client: ClientP) {.importc: "jack_transport_stop".}
#[ DEPRECATED
void jack_get_transport_info (jack_client_t *client, jack_transport_info_t *tinfo)
void jack_set_transport_info (jack_client_t *client, jack_transport_info_t *tinfo)
]#
# ---------------------------- Error handling -----------------------------
proc setErrorFunction*(errorCallback: JackErrorCallback) {.importc: "jack_set_error_function".}
proc setInfoFunction*(infoCallback: JackInfoCallback) {.importc: "jack_set_info_function".}
{.pop.}
# --------------------------- Helper functions ----------------------------
proc getJackStatusErrorString*(status: cint): string =
# Get JACK error status as string.
if status == Success.ord:
return ""
if status == Failure.ord:
# Only include this generic message if no other error status is set
result = "Overall operation failed"
if (status and InvalidOption.ord) > 0:
result.add("\nThe operation contained an invalid and unsupported option")
if (status and NameNotUnique.ord) > 0:
result.add("\nThe desired client name was not unique")
if (status and ServerStarted.ord) > 0:
result.add("\nThe JACK server was started as a result of this operation")
if (status and ServerFailed.ord) > 0:
result.add("\nUnable to connect to the JACK server")
if (status and ServerError.ord) > 0:
result.add("\nCommunication error with the JACK server")
if (status and NoSuchClient.ord) > 0:
result.add("\nRequested client does not exist")
if (status and LoadFailure.ord) > 0:
result.add("\nUnable to load internal client")
if (status and InitFailure.ord) > 0:
result.add("\nUnable to initialize client")
if (status and ShmFailure.ord) > 0:
result.add("\nUnable to access shared memory")
if (status and VersionError.ord) > 0:
result.add("\nClient's protocol version does not match")
if (status and BackendError.ord) > 0:
result.add("\nBackend Error")
if (status and ClientZombie.ord) > 0:
result.add("\nClient is being shutdown against its will")