import std/[logging, os] import signal import jacket var jclient: ClientTPtr var status: cint var exitSignalled: bool = false var log = newConsoleLogger(when defined(release): lvlInfo else: lvlDebug) proc cleanup(sig: cint = 0) = debug "Cleaning up..." if jclient != nil: discard jclient.clientClose() jclient = nil proc errorCb(msg: cstring) {.cdecl.} = # Suppress verbose JACK error messages when server is not available by # default. Pass ``lvlAll`` when creating the logger to enable them. debug "JACK error: " & $msg proc signalCb(sig: cint) {.noconv.} = info "Received signal: " & $sig exitSignalled = true proc shutdownCb(arg: pointer = nil) {.cdecl.} = info "JACK server has shut down." exitSignalled = true addHandler(log) setErrorFunction(errorCb) jclient = clientOpen("jacket_port_register", NoStartServer.ord or UseExactName.ord, status.addr) debug "JACK server status: " & $status if jclient == nil: error getJackStatusErrorString(status) quit 1 when defined(windows): setSignalProc(signalCb, SIGABRT, SIGINT, SIGTERM) else: setSignalProc(signalCb, SIGABRT, SIGHUP, SIGINT, SIGQUIT, SIGTERM) discard jclient.portRegister("in_1", JACK_DEFAULT_AUDIO_TYPE, PortIsInput.ord, 0) discard jclient.portRegister("out_1", JACK_DEFAULT_AUDIO_TYPE, PortIsOutput.ord, 0) jclient.onShutdown(shutdownCb, nil) while not exitSignalled: sleep(50) cleanup()