Add readme and license
Signed-off-by: Christopher Arndt <chris@chrisarndt.de>
This commit is contained in:
parent
4aeba8ea69
commit
bf9a21b76d
|
@ -0,0 +1,21 @@
|
|||
# MIT License
|
||||
|
||||
Copyright (c) 2023 Christopher Arndt <chris@chrisarndt.de>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
|
@ -0,0 +1,54 @@
|
|||
# Godot 4 OSC Demo
|
||||
|
||||
An example project for the [Godot 4 engine](https://godotengine.org),
|
||||
demonstrating support for [Open Sound Control](https://opensoundcontrol.org)
|
||||
(OSC) protocol, implemented in *GDScript*.
|
||||
|
||||
The project contains the class `OSCReceiver`, implementing an OSC UDP server
|
||||
and OSC message parser and dispatcher, as well as the class `OSCSender`,
|
||||
implementing an OSC client for sending OSC messages over UDP.
|
||||
|
||||
A simple UI with four sliders and four buttons, which each send OSC messages on
|
||||
changes and can be set via received OSC messages, demonstrates the use of these
|
||||
classes.
|
||||
|
||||
|
||||
## Limitations
|
||||
|
||||
This project is a prototype and the OSC implementaion does not have support
|
||||
for all the features laid out in the OSC 1.0 and 1.1 specifications.
|
||||
|
||||
- No support for sending or receiving OSC bundles yet.
|
||||
- OSC timetags are not parsed or used.
|
||||
|
||||
Client code will receive them as 8-byte arrays and, for sending, must pass
|
||||
them in this form as well.
|
||||
|
||||
These are planned to be supported eventually.
|
||||
|
||||
- No support for the array typetags `[` and `]`.
|
||||
|
||||
This might be supported at some later date.
|
||||
|
||||
- No support for OSC message dispatching based on adress patterns.
|
||||
|
||||
There are no plans to support the latter.
|
||||
|
||||
Furthermore the API ist still considered unstable and may still change.
|
||||
|
||||
|
||||
## License
|
||||
|
||||
[MIT](https://choosealicense.com/licenses/mit/) License
|
||||
|
||||
See the file [LICENSE.md](./LICENSE.md) for details.
|
||||
|
||||
|
||||
## Authors
|
||||
|
||||
- [Christopher Arndt](https://www.github.com/SpotlightKid)
|
||||
|
||||
|
||||
## Acknowledgements
|
||||
|
||||
* Inspired by [example_godot_gdscript_osc](https://github.com/shimpe/example_godot_gdscript_osc)
|
Loading…
Reference in New Issue